BookShared
  • MEMBER AREA    
  • WFRP: Up in Arms

    (By Dave Allen)

    Book Cover Watermark PDF Icon Read Ebook
    ×
    Size 27 MB (27,086 KB)
    Format PDF
    Downloaded 668 times
    Last checked 14 Hour ago!
    Author Dave Allen
    “Book Descriptions: The Old World is a dangerous place. With the Empire fractured within and threatened by enemies without, it is only wise to learn the skills of a soldier, or to employ those who already have. Some may say that to live by the sword is to die by the sword, and there is truth to this. But in the wilds of the Empire, to refuse to live by the sword is to die by the sword even sooner.

    Up in Arms provides options and guidance for Warhammer Fantasy Roleplay Characters who follow warrior careers. It focuses on abilities that players and GMs can make use of to add variety and expertise to the fighting folk of the Old World.

    This 144 page book contains:

    A discussion of the Cult of Myrmidia, giving the most comprehensive guide yet published to the beliefs and practices of those who worship the Goddess of Strategy.

    Soldiers of all Stripes, detailing the experience of the rank-and-file members of the Empire’s glorious state troops, and providing new careers such as the handgunner, halberdier, and greatsword.

    A history of the role of mercenaries in the wars of the Old World, including background and rules to support playing Tilean Characters and other dogs of war.

    A guide to the renowned knightly orders of the Empire, with options for joining secular orders, templar chapters, or going it alone as a freelance knight.

    An expanded list of weapons and armour, from basic arms such as swords and axes, to exotic specialised equipment such as weighted nets and pavises.

    Rules for taking cover within vehicles and buildings — and counterpart rules for blowing vehicles and buildings up with devastating artillery.

    Detail on the employment of hireling NPCs, including a system for generating individual quirks and work ethics.

    Optional and additional rules covering new Endeavours, alternative approaches to Critical Injury, mounted combat, uses of Advantage, Pursuits, and Talents.”

    Google Drive Logo DRIVE
    Book 1

    Warhammer Fantasy Roleplay 4th Edition Rulebook

    ★★★★★

    Dominic McDowall

    Book 1

    Archives of the Empire, Volume II

    ★★★★★

    Graeme Davis

    Book 1

    Ubersreik Adventures

    ★★★★★

    Andy Law

    Book 1

    Archives of the Empire, Volume I

    ★★★★★

    Steve Dee

    Book 1

    Grave Peril (The Dresden Files, #3)

    ★★★★★

    Jim Butcher

    Book 1

    Warhammer Fantasy Roleplay Fourth Edition Starter Set

    ★★★★★

    Andy Law

    Book 1

    Fizban's Treasury of Dragons (Dungeon & Dragons, 5th Edition)

    ★★★★★

    Wizards of the Coast

    Book 1

    Dungeon Master's Guide (Dungeons & Dragons, 5th Edition)

    ★★★★★

    Wizards of the Coast

    Book 1

    Xanathar's Guide to Everything (Dungeons & Dragons, 5th Edition)

    ★★★★★

    Wizards of the Coast

    Book 1

    Sword Coast Adventurer's Guide (Dungeons & Dragons, 5th Edition)

    ★★★★★

    Wizards of the Coast

    Book 1

    Delta Green: Handler's Guide

    ★★★★★

    Dennis Detwiller

    Book 1

    Delta Green: Agent's Handbook

    ★★★★★

    Dennis Detwiller

    Book 1

    Player's Handbook (Dungeons & Dragons, 5th Edition)

    ★★★★★

    Wizards of the Coast

    Book 1

    Worlds Without Number

    ★★★★★

    Kevin Crawford

    Book 1

    Old-School Essentials Classic Fantasy: Rules Tome

    ★★★★★

    Gavin Norman

    Book 1

    Masks of Nyarlathotep (Call of Cthulhu, 7th Edition)

    ★★★★★

    Chaosium Inc.