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  • Triangle Agency

    (By Caleb Zane Huett)

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    Author Caleb Zane Huett
    “Book Descriptions: Triangle Agency is a tabletop role-playing game in a present-day setting about wielding enormous, reality-warping power, navigating bureaucratic red tape, and juggling your everyday responsibilities.

    Player characters work at the Triangle Agency, an international corporation with influence in every industry. As Field Agents, players investigate and capture supernatural Anomalies that threaten the lives and comfort of normal citizens.

    Designed for campaigns of 10-30 missions or high energy one-shots, our brand new game system creates seamless transitions between chilling horror, wacky comedy, and the emotional truth of trying to survive in a world with no right answers.

    Here's some of what to expect in this 300 page, fully-illustrated game book:

    Learn about the mysterious Triangle Agency and your role in advancing its mission in the Field Agent Manual, featuring basic game rules, story guidelines, setting details, and important regulatory information for compliance with Agency standards and practices.
    Action and conflict builds naturally with our all-new Stability/Chaos rule system, where every roll creates Chaos for Anomalies to spend on powerful effects and obstacles.
    Build your Agent character by selecting their ARC! Each player selects three pieces representing your Agent's Anomaly, Reality, and Competency, creating up to 729 starting combinations and a completely personal set of abilities as they grow and change.
    Receive advice from the Agency on how your GM can prepare and run missions using the General Manager's Toolkit, including examples of interesting Anomalies and ways to bring your Agency Branch to life!
    Finally, as your characters grow in power and prestige, peer behind the Playwall to access hidden powers, items, and hidden details of Triangle Agency’s story. Inspired by legacy board games, the Playwalled Documents provide countless hours of discovery and surprise, accessible only by playing the game.”

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